Raccoon City Chick

Resident Evil: Operation Raccoon City is a squad-based third-person shooter developed by Slant 6 games and published by Capcom. It takes place in 1998, early on in the Resident Evil lore, and involves you playing as a member of an Umbrella team trying to cover up a T-virus outbreak. Is it worth your time? Check below to find out.



  • If you get three other smart teammates that make good decisions and are willing to share, then this might be a good experience. Otherwise, it won’t be.
  • Your AI squadmates are DUMB. They get into stupid situations, they never heal themselves, unless Bertha is around, and they don’t help you out much. Playing single player is like playing Left 4 Dead as a babysitter simulator.
  • The level design is incredibly boring. More than once I came upon an area that made me think “have I been here before? “
  • Speaking of design aspects that are boring, there are about 5 or 6 different looking zombies. And I feel like saying six could be being generous.
  • The scoring system is weird. When finishing the second level playing with AI squadmates I left EVERYONE behind and I got an “A”
  • If you’re going to rip off the concept of Left 4 Dead do a better job of ripping off more of the core gameplay concepts.

That’s it. That’s all the time I want to spend explaining how bad this game is, even though Capcom should have held Slant 6 to much higher standards. Yes, it’s partially Capcom’s fault for allowing this, and everyone should be as mad, if not more mad about this as they were about Street Fighter X Tekken. Unless you know three people you like that were foolish enough to buy this game, don’t bother with it.

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